Fear Of God - Atmosphere Spatial Design for okidoki, LLC.
Roles: Spatial Design Concepts, 3D Modeling (Rhinoceros 3D), Specifications for Construction Team
Atmosphere is an ephemeral retail experience for the Sixth Collection of fashion brand, Fear Of God. The store is experienced as a procession through a dark, somber museum where products are placed carefully in the environment, respectfully out of reach. At the end of the path is a bright portal, which guides the user to a sunlit room where they are greeted by sales associates and products in reach for closer inspection and purchasing.
My role in the project was to design the spaces while considering the programmatic and circulation requirements within the given site conditions. I was in charge of 3D modeling the designs proposed by me and by my teammates and provided the final model with specifications to the construction team.
Photography: Erik Ian (Fear Of God), Garrett Souza (okidoki)
Concept Sketch by Kameron Burk (Creative Director - okidoki)